Canvas Examples -Using Paths

The beginPath the function starts a new path, and moveTo, lineTo, arcTo, arc, and similar methods are used to add segments to the path. The path can be closed using closePath. Once a path is created, you can use fill or stroke to render the path to the canvas.
<html>
<head>
<script type="application/javascript">
function draw() {
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
ctx.fillStyle = "red";
ctx.beginPath();
ctx.moveTo(30, 30);
ctx.lineTo(150, 150);
// was: ctx.quadraticCurveTo(60, 70, 70, 150); which is wrong.
ctx.bezierCurveTo(60, 70, 60, 70, 70, 150);
// <- this is right formula for the image on the right ->
ctx.lineTo(30, 30);
ctx.fill();
}
</script>
</head>
<body onload="draw()">
<canvas id="canvas" width="300" height="300"></canvas>
</body>
</html>
Calling fill() or stroke() causes the current path to be used. To be filled or stroked again, the path must be recreated.
