Canvas Examples -Using Paths

Canvas Examples -Using Paths

The beginPath the function starts a new path, and moveTo, lineTo, arcTo, arc, and similar methods are used to add segments to the path. The path can be closed using closePath. Once a path is created, you can use fill or stroke to render the path to the canvas.

<html>
 <head>
  <script type="application/javascript">
function draw() {
  var canvas = document.getElementById("canvas");
  var ctx = canvas.getContext("2d");

  ctx.fillStyle = "red";

  ctx.beginPath();
  ctx.moveTo(30, 30);
  ctx.lineTo(150, 150);
  // was: ctx.quadraticCurveTo(60, 70, 70, 150); which is wrong.
  ctx.bezierCurveTo(60, 70, 60, 70, 70, 150); 
 // <- this is right formula for the image on the right ->
  ctx.lineTo(30, 30);
  ctx.fill();
}
   </script>
 </head>
 <body onload="draw()">
   <canvas id="canvas" width="300" height="300"></canvas>
 </body>
</html>

Calling fill() or stroke() causes the current path to be used. To be filled or stroked again, the path must be recreated.